Frequently Asked Questions
This is only the beginning of the FAQ. I hope people in eu-list can
make this more comprehensive and complete.
I Purpose of these pages
II Europa Universalis community and resources
1. Is there any erratas
to the rules?
2. Is there any web pages
or mailing lists?
3. Is there any extensions
to the EU?
4. What is this computer
game "Europa Universalis"?
5. What is the 3rd edition
III Common Abbreviations
IV General Rules
1. Rules and/or tables in
Rulebook/Scenarios/Annexes/Player's Aids differ, what to do?
2. What is the siege value
of the Knight general la Valette?
3. Do I have to explore
coastal continental Asian provinces (Marco Polo rule 58.2)?
V Rules: Logistics, Supply, Movement, Combat
1. Does minor countries
receive transport ships for naval transport?
2. How is Tercios technology
3. Do Renaissance infantry
or cavalry roll die on fire step?
4. Does the fleet leave
the port always through the same sea zone?
5. Does the fleet throw
attrition before making discovery roll?
6. CRT C causes sometimes
higher morale losses than CRT B. Is this an error?
7. What happens in a battle
if neither side breaks in battle?
8. Are fleets and and naval
detachments always in supply?
9. What units may be moved
with Major Campaign of minor ally?
10. Are only level 6 colonies
normal supply sources in RotW?
11. Is retreat attrition
losses included to total losses when counting for major battle?
12. What happens when natives
break and are forced to retreat?
13. Does the terrain affect
to siege assaults?
VI Rules: Events, Diplomacy, Declarations
of War and Peaces
1. If event 3:I(Veneto/Turkish
Commercial Conflict) is rolled and Turkey is not at war with Mameluks and
doesn't own Alexandria, what happens?
2. When the +2 minor activation
bonus for bordering enemy is granted?
3. Does the player also
receive benefits of lower boxes when he gets minor to higher box?
4. Does the player roll
for subsidies every turn the minor is in its Subsidies box?
5. Does forced peace rule
in 50.10 apply in minors also?
VII Rules: Income and Administration
1. Who gets Center of Trade
income if two countries has equal number of levels?
2. How Spain can have Atlantic
Trade Center at the start of the game when she has less fleet levels than
3. Is the manufacture limit
in Player's Aids counted as counters?
4. Why Habsburg manufactures
are included in Spanish Player's Aids?
5. Does the player get income
from the European mines of its vassals?
6. Does controlling player
get income from privateers of controlled minors?
VIII Rules: Political Rules
1. How the Habsburg Inheritance
of Hungary works?
2. How exotic resources
are handled in Ormuz province?
3. Does Turkey get additional
monetary compensation when conquering Mameluks? How about province VPs?
4. How Dutch commercial
fleets handle competition during the first two periods?
5. Does Venetian player
have to roll die to place 0-3 Dutch commercial fleet levels?
IX Historical Considerations
1. Why all Turkish campaigns
start from Thracia?
2. What is this Habsburg
inheritance of Hungary?
3. Why there are exotic
resources available in Ormuz province?
Last Modified 23.02.2003